It just crashes instead. The mod was originally uploaded to popular modding site Nexus Mods. But it has since been removed for unclear — but probably easy to guess — reasons. Kotaku has reached out to Nexus Mods about the removal and if NoSkyrim will ever return. Currently, if you want to download this silly mod you can find it over at LoversLab. As spotted by PCGamer , the mod currently has a Change. As of this writing, it has nearly signatures.
Meanwhile, a subreddit dedicated to the mod and its return to the Nexus site has also popped up. This bonus pool is supplemented by donations from users and members, much in the same way a Twitch viewer might donate to a streamer whose work they value. As for Nexus Mods, it sells premium memberships; users buy them to support the modding community and gain faster downloads.
Nexus Mods says that its plans for Collections are not to make them a premium-only feature. As a comparison, downloading a list of 50 mods for Valheim took the mod staff 11 minutes as a free user; with a premium account, it took 3 minutes. That is, no one who curates a list is going to be monetarily rewarded simply for putting together that set of mods in a working order. Nexus Mods says that its API serving Collections will still individually credit mod makers for each download of their work.
The new Collections feature, they say, is also preferable to the existing practice of zipping up several mods together and distributing that — a practice that does not credit individual mod makers. There are all kinds of hypothetical reasons one could develop here, but none of those scenarios are what really seems to bother people. This controversy is about control of your work, work that has your name on it. Nexus Mods itself acknowledges that its plans for Collections present control-of-work issues that many top modders are uncomfortable with.
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Make use of the Help buttons and hover over settings. Do not hesitate to ask questions and provide feedback. Certain things may be incomplete, not work as expected or change considerably between versions. Read the documentation included in the Standalone archive. In case of error messages prompts, click Help for this message if available.
Use search to find similar questions and answers. Ask questions also about 3rd party mods or report any problems or issue in this thread only. Questions or problems can only be properly answered or addressed by the developers. See next post for details. Installation Install the requirements as usual. Install other options as desired.
If the tools are started without setting a Game Mode with a command line argument -tes5 for Skyrim, -sse for Skyrim Special Edition etc. Since TexGen now generates billboards do not install any 3rd party billboards. No need to install any billboards. Optional ultra tree LOD is now a checkbox - remember to update the tree mesh rule as desired.
Generate some pre-rendered object LOD textures, including all cities. Optional generate an underside terrain mesh to block sun rays. Automatic texture replacements for stitched object LOD textures. Optional Grass LOD generation is now a checkbox Optional occlusion generation is now a checkbox and can generate Occlusion.
Markarth TexGen. Do not mix with older versions. Generate LOD. Start game, load the last save, go outside. Follow the same procedure for Skyrim SE even though there are no papyrus scripts. What's New? The data is used to disable distant occluded object and terrain LOD meshes behind other terrain LOD meshes for better performance. Use -enderal command line argument.
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